This commit is contained in:
Dmitrii Gudov
2025-08-04 16:14:22 +03:00
committed by GitHub
parent b4282542d9
commit 1d7b62f42c
+82 -45
View File
@@ -35,6 +35,13 @@
tap-ms = <100>;
};
win_load: win_load {
compatible = "zmk,behavior-tap-dance";
label = "WIN_LOAD";
#binding-cells = <0>;
bindings = <&trans>, <&win>;
};
behaviors {
};
@@ -66,35 +73,23 @@
};
settings {
bindings = <&to 4>;
bindings = <&rgb_to_layer 4 RGB_COLOR_HSB_VAL(64,100,50)>;
key-positions = <1 2 3 4 8 9 10 11>;
};
switch_to_help {
bindings = <&rgb_to_layer 1 RGB_COLOR_HSB_VAL(0,0,99)>;
key-positions = <55 61>;
layers = <0>;
};
};
macros {
rgblayer: rgblayer {
rgb_mo_layer: rgb_layer {
compatible = "zmk,behavior-macro-two-param";
#binding-cells = <2>;
bindings =
<&macro_param_2to2 &rgb_ug RGB_COLOR_HSB_CMD MACRO_PLACEHOLDER &macro_param_1to1>,
<&macro_press>,
<&mo MACRO_PLACEHOLDER>,
<&macro_pause_for_release>,
<&macro_release>,
<&macro_param_1to1 &mo MACRO_PLACEHOLDER>,
<&macro_tap>,
<&rgb_ug RGB_TOG>;
label = "MOMENTARY_LAYER_WITH_RGB_SELECTION";
wait-ms = <0>;
tap-ms = <0>;
};
rgb_layer: rgb_layer {
compatible = "zmk,behavior-macro-two-param";
#binding-cells = <2>;
bindings =
<&macro_press>,
<&rgb_ug RGB_ON &macro_param_1to1>,
<&macro_press>,
<&mo MACRO_PLACEHOLDER &macro_param_2to2>,
@@ -111,6 +106,48 @@
wait-ms = <0>;
tap-ms = <0>;
};
win: win {
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings =
<&macro_press>,
<&kp LEFT_GUI>,
<&macro_tap>,
<&kp ENTER>,
<&macro_release>,
<&kp LGUI>,
<&macro_tap>,
<&kp W &kp I &kp N &kp RET>;
label = "WIN";
};
rgb_to_layer: rgb_to_layer {
compatible = "zmk,behavior-macro-two-param";
#binding-cells = <2>;
bindings =
<&macro_param_1to1 &to MACRO_PLACEHOLDER>,
<&macro_tap>,
<&rgb_ug RGB_ON &macro_param_2to2 &rgb_ug RGB_COLOR_HSB_CMD MACRO_PLACEHOLDER>;
label = "RGB_TO_LAYER";
wait-ms = <0>;
tap-ms = <0>;
};
off_to_layer: off_to_layer {
compatible = "zmk,behavior-macro-one-param";
#binding-cells = <1>;
bindings =
<&macro_param_1to1 &to MACRO_PLACEHOLDER>,
<&macro_tap>,
<&rgb_ug RGB_OFF>;
label = "OFF_TO_LAYER";
wait-ms = <0>;
tap-ms = <0>;
};
};
keymap {
@@ -118,11 +155,11 @@
Main {
bindings = <
&mt GRAVE ESC &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &mmv MOVE_UP &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BACKSPACE
&kp TAB &kp Q &kp W &kp E &kp R &kp T &mmv MOVE_DOWN &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp CAPS &kp A &kp S &kp D &kp F &kp G &mmv MOVE_LEFT &kp H &kp J &kp K &kp L &kp SEMI &kp APOS
&mt LSHFT ENTER &kp Z &kp X &kp C &kp V &kp B &mmv MOVE_RIGHT &kp N &kp M &kp COMMA &kp DOT &kp FSLH &mt RSHIFT ENTER
&kp C_MUTE &kp LCTRL &kp LEFT_ALT &rgb_layer 1 RGB_COLOR_HSB_VAL(179,76,45) &kp SPACE &kp LEFT_GUI &mkp LCLK &kp RGUI &kp SPACE &rgblayer RGB_COLOR_HSB_VAL(177,100,50) 1 &kp RIGHT_ALT &kp RCTRL
&mt GRAVE ESC &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &mmv MOVE_UP &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BACKSPACE
&kp TAB &kp Q &kp W &kp E &kp R &kp T &mmv MOVE_DOWN &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp CAPS &kp A &kp S &kp D &kp F &kp G &mmv MOVE_LEFT &kp H &kp J &kp K &kp L &kp SEMI &kp APOS
&mt LSHFT ENTER &kp Z &kp X &kp C &kp V &kp B &mmv MOVE_RIGHT &kp N &kp M &kp COMMA &kp DOT &kp FSLH &mt RSHIFT ENTER
&kp C_MUTE &kp LCTRL &kp LEFT_ALT &rgb_mo_layer 1 RGB_COLOR_HSB_VAL(179,46,95) &kp SPACE &kp LEFT_GUI &mkp LCLK &kp RGUI &kp SPACE &rgb_mo_layer 1 RGB_COLOR_HSB_VAL(0,3,96) &kp RIGHT_ALT &kp RCTRL
>;
sensor-bindings = <&inc_dec_kp C_VOLUME_UP C_VOL_DN>;
@@ -132,11 +169,11 @@
Help {
bindings = <
&to 0 &mt F11 F1 &mt F12 F2 &kp F3 &kp F4 &kp F5 &trans &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp DEL
&msc SCRL_UP &kp C_VOLUME_DOWN &kp C_PREVIOUS &kp UP &kp C_NEXT &kp C_VOLUME_UP &trans &trans &mkp MB1 &mmv MOVE_UP &mkp MB2 &trans &msc SCRL_UP
&msc SCRL_DOWN &trans &kp LEFT &kp DOWN &kp RIGHT &to 3 &trans &trans &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &trans &mkp MB3
&trans &trans &trans &to 2 &trans &trans &trans &trans &trans &kp PG_UP &kp PG_DN &trans &msc SCRL_DOWN
&kp C_PLAY_PAUSE &trans &trans &to 1 &trans &trans &trans &trans &trans &to 1 &trans &trans
&off_to_layer 0 &mt F11 F1 &mt F12 F2 &kp F3 &kp F4 &kp F5 &trans &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp DEL
&msc SCRL_UP &kp C_VOLUME_DOWN &kp C_PREVIOUS &kp UP &kp C_NEXT &kp C_VOLUME_UP &trans &trans &mkp MB1 &mmv MOVE_UP &mkp MB2 &kp PG_UP &msc SCRL_UP
&msc SCRL_DOWN &trans &kp LEFT &kp DOWN &kp RIGHT &rgb_to_layer 3 RGB_COLOR_HSB_VAL(321,100,50) &trans &trans &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &trans &mkp MB3
&trans &trans &trans &rgb_to_layer 2 RGB_COLOR_HSB_VAL(177,98,31) &trans &win_load &trans &trans &trans &rgb_to_layer 2 RGB_COLOR_HSB_VAL(183,100,26) &trans &kp PG_DN &msc SCRL_DOWN
&kp C_PLAY_PAUSE &trans &trans &none &trans &trans &trans &trans &trans &none &trans &trans
>;
display-name = "Help";
@@ -145,11 +182,11 @@
Cursor {
bindings = <
&to 0 &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp NUMBER_5 &trans &kp NUMBER_6 &kp NUMBER_7 &kp NUMBER_8 &kp NUMBER_9 &kp NUMBER_0 &to 0
&msc SCRL_UP &trans &mkp MB1 &mmv MOVE_UP &mkp MB2 &trans &trans &trans &kp HOME &kp UP &kp PG_UP &trans &trans
&mkp MB3 &trans &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &trans &trans &trans &kp LEFT &none &kp RIGHT &trans &trans
&msc SCRL_DOWN &trans &trans &trans &trans &trans &trans &trans &kp END &kp DOWN &kp PG_DN &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &none &none
&off_to_layer 0 &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp NUMBER_5 &trans &kp NUMBER_6 &kp NUMBER_7 &kp NUMBER_8 &kp NUMBER_9 &kp NUMBER_0 &off_to_layer 0
&msc SCRL_UP &trans &mkp MB1 &mmv MOVE_UP &mkp MB2 &trans &trans &trans &trans &trans &trans &trans &trans
&mkp MB3 &trans &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &trans &trans &trans &trans &trans &trans &trans &trans
&msc SCRL_DOWN &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
label = "Cursor";
@@ -157,11 +194,11 @@
Gaming {
bindings = <
&kp ESC &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp NUMBER_5 &none &none &none &none &none &none &none
&kp U &kp TAB &kp Q &kp W &kp E &kp R &none &none &mkp MB1 &mmv MOVE_UP &mkp MB2 &none &none
&kp I &kp LEFT_SHIFT &kp A &kp S &kp D &kp F &none &mkp MB4 &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &mkp MB5 &none
&kp O &kp LCTRL &kp Z &kp X &kp C &kp V &none &none &none &none &none &none &none
&to 0 &kp J &kp K &kp L &kp SPACE &kp ENTER &none &mkp MB3 &kp SPACE &none &none &none
&kp ESC &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp NUMBER_5 &none &none &none &none &none &none &none
&kp U &kp TAB &kp Q &kp W &kp E &kp R &none &none &mkp MB1 &mmv MOVE_UP &mkp MB2 &none &none
&kp I &kp LEFT_SHIFT &kp A &kp S &kp D &kp F &none &mkp MB4 &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &mkp MB5 &none
&kp O &kp LCTRL &kp Z &kp X &kp C &kp V &none &none &none &none &none &none &none
&off_to_layer 0 &kp J &kp K &kp L &kp SPACE &kp ENTER &none &mkp MB3 &kp SPACE &none &none &none
>;
label = "Gaming";
@@ -170,11 +207,11 @@
Settings {
bindings = <
&to 0 &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &trans &trans &trans &trans &trans &trans &to 0
&bt BT_CLR &bt BT_CLR_ALL &trans &trans &trans &trans &trans &rgb_ug RGB_HUD &rgb_ug RGB_HUI &trans &trans &trans &trans
&out OUT_TOG &ext_power EP_TOG &trans &trans &trans &trans &trans &rgb_ug RGB_SAD &rgb_ug RGB_SAI &trans &trans &trans &trans
&bootloader &sys_reset &rgb_ug RGB_TOG &rgb_ug RGB_EFF &rgb_ug RGB_SPD &rgb_ug RGB_SPI &trans &rgb_ug RGB_BRD &rgb_ug RGB_BRI &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&off_to_layer 0 &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &trans &trans &trans &trans &trans &trans &off_to_layer 0
&bt BT_CLR &bt BT_CLR_ALL &trans &trans &trans &trans &trans &rgb_ug RGB_HUD &rgb_ug RGB_HUI &trans &trans &trans &trans
&out OUT_TOG &ext_power EP_TOG &trans &trans &trans &trans &trans &rgb_ug RGB_SAD &rgb_ug RGB_SAI &trans &trans &trans &trans
&bootloader &sys_reset &rgb_ug RGB_TOG &rgb_ug RGB_EFF &rgb_ug RGB_SPD &rgb_ug RGB_SPI &trans &rgb_ug RGB_BRD &rgb_ug RGB_BRI &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
label = "Settings";