fix help layers. add some in game layout
This commit is contained in:
+11
-11
@@ -219,9 +219,9 @@
|
||||
LHelp {
|
||||
bindings = <
|
||||
&trans &mt F11 F1 &mt F12 F2 &kp F3 &kp F4 &kp F5 &trans &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp DEL
|
||||
&trans &trans &trans &kp UP &trans &kp MINUS &trans &kp EQUAL &mkp MB1 &mmv MOVE_UP &mkp MB2 &msc SCRL_DOWN &trans
|
||||
&trans &trans &kp LEFT &kp DOWN &kp RIGHT &kp LEFT_BRACKET &trans &kp RIGHT_BRACKET &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &mkp MB3 &trans
|
||||
&trans &trans &kp C_PREV &kp C_PP &kp C_NEXT &trans &trans &trans &trans &trans &trans &msc SCRL_UP &trans
|
||||
&trans &none &none &kp UP &none &kp MINUS &trans &kp EQUAL &mkp MB1 &mmv MOVE_UP &mkp MB2 &msc SCRL_DOWN &none
|
||||
&trans &none &kp LEFT &kp DOWN &kp RIGHT &kp LEFT_BRACKET &trans &kp RIGHT_BRACKET &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &mkp MB3 &none
|
||||
&trans &none &kp C_PREV &kp C_PP &kp C_NEXT &none &trans &none &none &none &none &msc SCRL_UP &none
|
||||
&to 0 &none &trans &to 2 &trans &trans &to 0 &trans &trans &none &trans &to 2
|
||||
>;
|
||||
|
||||
@@ -232,9 +232,9 @@
|
||||
RHelp {
|
||||
bindings = <
|
||||
&trans &mt F11 F1 &mt F12 F2 &kp F3 &kp F4 &kp F5 &trans &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp DEL
|
||||
&trans &msc SCRL_DOWN &mkp MB1 &mmv MOVE_UP &mkp MB2 &kp MINUS &trans &kp EQUAL &trans &kp UP &trans &trans &trans
|
||||
&trans &mkp MB3 &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &kp LEFT_BRACKET &trans &kp RIGHT_BRACKET &kp LEFT &kp DOWN &kp RIGHT &trans &trans
|
||||
&trans &msc SCRL_UP &trans &trans &trans &trans &trans &trans &kp C_PREV &kp C_PP &kp C_NEXT &trans &trans
|
||||
&trans &msc SCRL_DOWN &mkp MB1 &mmv MOVE_UP &mkp MB2 &kp MINUS &trans &kp EQUAL &none &kp UP &none &none &none
|
||||
&trans &mkp MB3 &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &kp LEFT_BRACKET &trans &kp RIGHT_BRACKET &kp LEFT &kp DOWN &kp RIGHT &none &none
|
||||
&trans &msc SCRL_UP &none &none &none &none &trans &none &kp C_PREV &kp C_PP &kp C_NEXT &none &none
|
||||
&to 0 &to 1 &trans &none &trans &trans &to 0 &trans &trans &to 1 &trans &none
|
||||
>;
|
||||
|
||||
@@ -244,11 +244,11 @@
|
||||
|
||||
Gaming {
|
||||
bindings = <
|
||||
&kp ESC &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp NUMBER_5 &none &none &none &none &none &none &none
|
||||
&mkp MB4 &kp TAB &kp Q &kp W &kp E &kp R &none &none &mkp MB1 &mmv MOVE_UP &mkp MB2 &none &none
|
||||
&mkp MB5 &kp LEFT_SHIFT &kp A &kp S &kp D &kp F &none &mkp MB4 &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &mkp MB5 &none
|
||||
&kp H &kp LCTRL &kp Z &kp X &kp C &kp V &none &none &none &none &none &none &none
|
||||
&off_to_layer 0 &kp J &kp I &kp M &kp SPACE &kp ENTER &none &mkp MB3 &kp SPACE &none &none &none
|
||||
&kp ESC &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp NUMBER_5 &kp C_BRI_INC &kp NUMBER_6 &kp NUMBER_7 &kp NUMBER_8 &kp NUMBER_9 &kp NUMBER_0 &none
|
||||
&mkp MB4 &kp TAB &kp Q &kp W &kp E &kp R &kp C_BRI_DEC &none &mkp MB1 &mmv MOVE_UP &mkp MB2 &none &none
|
||||
&mkp MB5 &kp LEFT_SHIFT &kp A &kp S &kp D &kp F &rgb_ug RGB_BRD &mkp MB4 &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &mkp MB5 &none
|
||||
&kp H &kp LCTRL &kp Z &kp X &kp C &kp V &rgb_ug RGB_BRI &none &none &none &none &none &none
|
||||
&off_to_layer 0 &kp J &kp I &kp M &kp SPACE &kp ENTER &kp C_PP &mkp MB3 &kp SPACE &none &none &none
|
||||
>;
|
||||
|
||||
label = "Gaming";
|
||||
|
||||
Reference in New Issue
Block a user