add new backspace. edit gaming layer
This commit is contained in:
+10
-13
@@ -57,24 +57,18 @@
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equal {
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equal {
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bindings = <&kp EQUAL>;
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bindings = <&kp EQUAL>;
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key-positions = <21 22>;
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key-positions = <16 17>;
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layers = <0>;
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layers = <0>;
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};
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};
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cl_bracket {
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delete {
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bindings = <&kp RIGHT_BRACKET>;
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bindings = <&kp BACKSPACE>;
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key-positions = <34 35>;
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key-positions = <34 35>;
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layers = <0>;
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layers = <0>;
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};
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};
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minus {
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minus {
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bindings = <&kp MINUS>;
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bindings = <&kp MINUS>;
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key-positions = <16 17>;
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layers = <0>;
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};
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op_bracket {
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bindings = <&kp LEFT_BRACKET>;
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key-positions = <29 30>;
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key-positions = <29 30>;
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layers = <0>;
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layers = <0>;
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};
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};
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@@ -82,16 +76,19 @@
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settings {
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settings {
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bindings = <&rgb_to_layer 4 RGB_COLOR_HSB_VAL(64,100,50)>;
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bindings = <&rgb_to_layer 4 RGB_COLOR_HSB_VAL(64,100,50)>;
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key-positions = <53 54 55>;
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key-positions = <53 54 55>;
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layers = <0>;
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};
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};
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set_l {
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set_l {
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bindings = <&rgb_to_layer 4 RGB_COLOR_HSB_VAL(64,100,50)>;
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bindings = <&rgb_to_layer 4 RGB_COLOR_HSB_VAL(64,100,50)>;
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key-positions = <61 62 63>;
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key-positions = <61 62 63>;
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layers = <0>;
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};
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};
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gaming_mode {
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gaming_mode {
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bindings = <&rgb_to_layer 3 RGB_COLOR_HSB_VAL(312,74,51)>;
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bindings = <&rgb_to_layer 3 RGB_COLOR_HSB_VAL(312,74,51)>;
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key-positions = <27 28 29 30>;
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key-positions = <27 28 29 30>;
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layers = <0>;
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};
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};
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};
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};
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@@ -245,10 +242,10 @@
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Gaming {
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Gaming {
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bindings = <
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bindings = <
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&kp ESC &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp NUMBER_5 &kp C_BRI_INC &kp NUMBER_6 &kp NUMBER_7 &kp NUMBER_8 &kp NUMBER_9 &kp NUMBER_0 &none
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&kp ESC &kp NUMBER_1 &kp NUMBER_2 &kp NUMBER_3 &kp NUMBER_4 &kp NUMBER_5 &kp C_BRI_INC &kp NUMBER_6 &kp NUMBER_7 &kp NUMBER_8 &kp NUMBER_9 &kp NUMBER_0 &none
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&mkp MB4 &kp TAB &kp Q &kp W &kp E &kp R &kp C_BRI_DEC &none &mkp MB1 &mmv MOVE_UP &mkp MB2 &none &none
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&mkp MB4 &kp TAB &kp Q &kp W &kp E &kp R &kp C_BRI_DEC &kp T &none &kp UP_ARROW &none &none &none
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&mkp MB5 &kp LEFT_SHIFT &kp A &kp S &kp D &kp F &rgb_ug RGB_BRD &mkp MB4 &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &mkp MB5 &none
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&mkp MB5 &kp LEFT_SHIFT &kp A &kp S &kp D &kp F &rgb_ug RGB_BRD &kp G &kp LEFT_ARROW &kp DOWN_ARROW &kp RIGHT_ARROW &kp L &none
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&kp H &kp LCTRL &kp Z &kp X &kp C &kp V &rgb_ug RGB_BRI &none &none &none &none &none &none
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&kp H &kp LCTRL &kp Z &kp X &kp C &kp V &rgb_ug RGB_BRI &kp B &kp C_PREV &kp C_PP &kp C_NEXT &none &none
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&off_to_layer 0 &kp J &kp I &kp M &kp SPACE &kp ENTER &kp C_PP &mkp MB3 &kp SPACE &none &none &none
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&off_to_layer 0 &kp J &kp I &kp M &kp SPACE &kp ENTER &rgb_ug RGB_TOG &mkp MB3 &kp SPACE &none &none &none
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>;
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>;
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label = "Gaming";
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label = "Gaming";
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